[3Parts]
scaleUp = 199
scaleMiddle = 53
scaleDown = 53
scaleUp = 199
scaleMiddle = 53
scaleDown = 53
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 157
scaleFaceV = 128
idFaceTex = 1083
scaleFaceH = 157
scaleFaceV = 128
idFaceTex = 1083
[Faling]
idFalingSkin = 434
idFalingTex = 436
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 148
offsetForeheadV = 129
offsetForeheadZ = 129
rotateForehead = 102
scaleForehead = 126
offsetForeheadH = 148
offsetForeheadV = 129
offsetForeheadZ = 129
rotateForehead = 102
scaleForehead = 126
[YokeBone]
offsetYokeBoneH = 188
offsetYokeBoneV = 73
offsetYokeBoneZ = 128
rotateYokeBone = 171
scaleYokeBone = 128
offsetYokeBoneH = 188
offsetYokeBoneV = 73
offsetYokeBoneZ = 128
rotateYokeBone = 171
scaleYokeBone = 128
[Cheek]
offsetCheekH = 255
offsetCheekV = 112
offsetCheekZ = 185
scaleCheek = 132
offsetCheekH = 255
offsetCheekV = 112
offsetCheekZ = 185
scaleCheek = 132
[Chain]
offsetChainV = 181
offsetChainZ = 0
rotateChain = 128
scaleChainH = 125
offsetChainV = 181
offsetChainZ = 0
rotateChain = 128
scaleChainH = 125
[Jaw]
offsetJawH = 160
offsetJawV = 185
offsetJawZ = 69
scaleJawSpecial = 80
scaleJawH = 195
scaleJawV = 178
offsetJawH = 160
offsetJawV = 185
offsetJawZ = 69
scaleJawSpecial = 80
scaleJawH = 195
scaleJawV = 178
[Eye]
idThirdEye = 1159
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 1117
idEyeShape = 36
scaleEyeH = 166
scaleEyeV = 243
rotateEye = 132
offsetEyeH = 128
offsetEyeV = 119
offseteyeZ = 100
scaleEyeBall = 255
scaleEyeH2 = 166
scaleEyeV2 = 243
rotateEye2 = 132
offsetEyeH2 = 128
offsetEyeV2 = 119
offseteyeZ2 = 100
scaleEyeBall2 = 255
idThirdEye = 1159
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 1117
idEyeShape = 36
scaleEyeH = 166
scaleEyeV = 243
rotateEye = 132
offsetEyeH = 128
offsetEyeV = 119
offseteyeZ = 100
scaleEyeBall = 255
scaleEyeH2 = 166
scaleEyeV2 = 243
rotateEye2 = 132
offsetEyeH2 = 128
offsetEyeV2 = 119
offseteyeZ2 = 100
scaleEyeBall2 = 255
[Brow]
idBrowTex = 6
idBrowShape = 31
scaleBrowH = 128
scaleBrowV = 110
rotateBrow = 107
offsetBrowH = 128
offsetBrowV = 196
offsetBrowZ = 128
scaleBrowH2 = 128
scaleBrowV2 = 110
rotateBrow2 = 107
offsetBrowH2 = 128
offsetBrowV2 = 196
offsetBrowZ2 = 128
idBrowTex = 6
idBrowShape = 31
scaleBrowH = 128
scaleBrowV = 110
rotateBrow = 107
offsetBrowH = 128
offsetBrowV = 196
offsetBrowZ = 128
scaleBrowH2 = 128
scaleBrowV2 = 110
rotateBrow2 = 107
offsetBrowH2 = 128
offsetBrowV2 = 196
offsetBrowZ2 = 128
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 23
scaleNoseTipV = 45
scaleNoseTipZ = 64
offsetNoseTipV = 196
idNoseBridgeShape = 15
scaleBridgeTipH = 76
offsetBridgeTipZ = 76
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 23
scaleNoseTipV = 45
scaleNoseTipZ = 64
offsetNoseTipV = 196
idNoseBridgeShape = 15
scaleBridgeTipH = 76
offsetBridgeTipZ = 76
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 134
thickDownLip = 135
scaleMouthH = 25
offsetMouthV = 204
offsetMOuthZ = 98
idMouthTex = 14
offsetCornerOfMouthSpecial = 120
scaleMouthH2 = 25
offsetCornerOfMouthSpecial2 = 120
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 134
thickDownLip = 135
scaleMouthH = 25
offsetMouthV = 204
offsetMOuthZ = 98
idMouthTex = 14
offsetCornerOfMouthSpecial = 120
scaleMouthH2 = 25
offsetCornerOfMouthSpecial2 = 120
[Ear]
idEarShape = 21
scaleEar = 169
offsetEarV = 184
idEarShape = 21
scaleEar = 169
offsetEarV = 184
[Hair]
idHairModel = 1104
idHairTex = 1089
idHairModel = 1104
idHairTex = 1089
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -924690
colorFace = -1
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -15527148
colorMoustache = -11571145
colorHair = -924690
colorFace = -1
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -15527148
colorMoustache = -11571145
[Body]
bodyID = 1
colorBody = -1
headScale = 131
upScale = 73
waistScale = 72
armWidth = 78
legWidth = 78
breastScale = 100
bodyID = 1
colorBody = -1
headScale = 131
upScale = 73
waistScale = 72
armWidth = 78
legWidth = 78
breastScale = 100
pertanyaan nya tuh bolamata kalo di gambar gede bnget yg itemnya, tp di kenyataan pw ga bisa mode mata kaya gt sbsar kek di gambar,,
ReplyDeletekalo ada yg tau caranya pencerahan pliss